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15 de Septiembre, 2025

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Juguetilandia domina as vendas de brinquedos no México: Walmart

Juguetilandia dominates toy sales in Mexico: Walmart

15 febrero, 2025

Juguetilandia dominates toy sales in Mexico, according to Walmart de México y Centroamérica (Walmex). Every year, Walmex installs its Juguetilandia toy annexes next to its

Leer más »
Android: dos telemóveis e tablets às consolas de jogos e televisões

Android: from phones and tablets to game consoles and TVs

29 abril, 2024

Originally designed as an operating system for phones and tablets, today Android is used in many other types of devices, such as video game consoles

Leer más »
Deportes electrónicos: oportunidades en India. Esports: Opportunities in India. Esports : Opportunités en Inde.

Esports: opportunities in India

14 marzo, 2023

The Indian electronic sports (esports) industry is fragmented and in its early stages of development, says Mobile Global Esports Inc. For starters, explosive growth in

Leer más »
La UNCTAD clasificó a los cinco mayores exportadores de bienes creativos del mundo. UNCTAD ranked the world's five largest exporters of creative goods.

Top 5 exporters of creative goods in the world

12 octubre, 2022

The United Nations Conference on Trade and Development (UNCTAD) ranked the five largest exporters of creative goods in the world. Since 2011, developing economies have

Leer más »
Cofece investiga mercado de aplicaciones móviles y contenido digital. Cofece investigates the market for mobile applications and digital content.

Cofece investigates mobile applications and digital content market

30 septiembre, 2022

Mexico‘s Federal Economic Competition Commission (Cofece) informed that it is investigating possible relative monopolistic practices in the market for the development, distribution and payment processing

Leer más »
El gobierno de México tiene interés en desarrollar industrias creativas como la industria fílmica, la industria televisiva y los videojuegos. The Mexican government is interested in developing creative industries such as film, television and video games.

Creative industries in Mexico’s new industrial policy

21 septiembre, 2022

Mexico‘s government is interested in developing creative industries such as the film industry, the television industry, video games, live entertainment, virtual platforms and fashion. In

Leer más »
La industria de los eSport (deportes electrónicos) está creciendo rápidamente. The eSports industry is growing rapidly.

eSport industry (electronic sports) grows in the world

1 junio, 2022

The eSport industry is growing rapidly and is linked to a poorer diet among young people, according to the World Health Organization (WHO). In 2020,

Leer más »
Los videojuegos son de gran preocupación para la salud pública debido a su asociación con efectos negativos sobre la salud física y mental. Video games are of great public health concern due to their association with negative effects on physical and mental health.

Video games: growing concern for health

1 junio, 2022

Video games are of great concern for public health due to their association with negative effects on physical and mental health, warned the World Health

Leer más »
La industria de medios y entretenimiento de Estados Unidos es la más grande del mundo. The US media and entertainment industry is the largest in the world. La industria de medios y entretenimiento de Estados Unidos es la más grande del mundo. The US media and entertainment industry is the largest in the world.

US media and entertainment industry is the largest in the world

4 abril, 2022

The US media and entertainment industry is the largest in the world, worth $660 billion in 2020, according to a Commerce Department report. Globally, this

Leer más »
Para los servicios de entretenimiento que incluyen cine, televisión y juegos, China es un mercado global líder y se está expandiendo rápidamente. For entertainment services including movies, television and games, China is a leading global market and is expanding rapidly.

China expands in movies, TV and games

1 febrero, 2022

For entertainment services including movies, television and games, China is a leading global market and is expanding rapidly, a report by the United States International

Leer más »
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Juguetilandia domina as vendas de brinquedos no México: Walmart

Juguetilandia dominates toy sales in Mexico: Walmart

15 febrero, 2025

Juguetilandia dominates toy sales in Mexico, according to Walmart de México y Centroamérica (Walmex). Every year, Walmex installs its Juguetilandia toy annexes next to its

Leer más »
Android: dos telemóveis e tablets às consolas de jogos e televisões

Android: from phones and tablets to game consoles and TVs

29 abril, 2024

Originally designed as an operating system for phones and tablets, today Android is used in many other types of devices, such as video game consoles

Leer más »
Deportes electrónicos: oportunidades en India. Esports: Opportunities in India. Esports : Opportunités en Inde.

Esports: opportunities in India

14 marzo, 2023

The Indian electronic sports (esports) industry is fragmented and in its early stages of development, says Mobile Global Esports Inc. For starters, explosive growth in

Leer más »
La UNCTAD clasificó a los cinco mayores exportadores de bienes creativos del mundo. UNCTAD ranked the world's five largest exporters of creative goods.

Top 5 exporters of creative goods in the world

12 octubre, 2022

The United Nations Conference on Trade and Development (UNCTAD) ranked the five largest exporters of creative goods in the world. Since 2011, developing economies have

Leer más »
Cofece investiga mercado de aplicaciones móviles y contenido digital. Cofece investigates the market for mobile applications and digital content.

Cofece investigates mobile applications and digital content market

30 septiembre, 2022

Mexico‘s Federal Economic Competition Commission (Cofece) informed that it is investigating possible relative monopolistic practices in the market for the development, distribution and payment processing

Leer más »
El gobierno de México tiene interés en desarrollar industrias creativas como la industria fílmica, la industria televisiva y los videojuegos. The Mexican government is interested in developing creative industries such as film, television and video games.

Creative industries in Mexico’s new industrial policy

21 septiembre, 2022

Mexico‘s government is interested in developing creative industries such as the film industry, the television industry, video games, live entertainment, virtual platforms and fashion. In

Leer más »
La industria de los eSport (deportes electrónicos) está creciendo rápidamente. The eSports industry is growing rapidly.

eSport industry (electronic sports) grows in the world

1 junio, 2022

The eSport industry is growing rapidly and is linked to a poorer diet among young people, according to the World Health Organization (WHO). In 2020,

Leer más »
Los videojuegos son de gran preocupación para la salud pública debido a su asociación con efectos negativos sobre la salud física y mental. Video games are of great public health concern due to their association with negative effects on physical and mental health.

Video games: growing concern for health

1 junio, 2022

Video games are of great concern for public health due to their association with negative effects on physical and mental health, warned the World Health

Leer más »
La industria de medios y entretenimiento de Estados Unidos es la más grande del mundo. The US media and entertainment industry is the largest in the world. La industria de medios y entretenimiento de Estados Unidos es la más grande del mundo. The US media and entertainment industry is the largest in the world.

US media and entertainment industry is the largest in the world

4 abril, 2022

The US media and entertainment industry is the largest in the world, worth $660 billion in 2020, according to a Commerce Department report. Globally, this

Leer más »
Para los servicios de entretenimiento que incluyen cine, televisión y juegos, China es un mercado global líder y se está expandiendo rápidamente. For entertainment services including movies, television and games, China is a leading global market and is expanding rapidly.

China expands in movies, TV and games

1 febrero, 2022

For entertainment services including movies, television and games, China is a leading global market and is expanding rapidly, a report by the United States International

Leer más »
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